Files
resume/components/ui/globe.tsx
evan 6fec90ea71 feat: build resume website with MagicUI components
- 6 sections: Hero, About, Experience, Skills, Projects, Contact
- MagicUI: Globe, Particles, Meteors, AnimatedList, IconCloud, BentoGrid
- Dark mode support, scroll-triggered animations
- Static export ready for deployment
2026-04-14 15:09:48 +08:00

137 lines
3.8 KiB
TypeScript

"use client"
import { useEffect, useRef } from "react"
import createGlobe, { type COBEOptions } from "cobe"
import { useMotionValue, useSpring } from "motion/react"
import { cn } from "@/lib/utils"
const MOVEMENT_DAMPING = 1400
const GLOBE_CONFIG: Omit<COBEOptions, "width" | "height"> = {
phi: 0,
theta: 0.3,
dark: 0,
diffuse: 0.4,
mapSamples: 16000,
mapBrightness: 1.2,
devicePixelRatio: 2,
baseColor: [1, 1, 1] as [number, number, number],
markerColor: [251 / 255, 100 / 255, 21 / 255] as [number, number, number],
glowColor: [1, 1, 1] as [number, number, number],
markers: [
{ location: [14.5995, 120.9842], size: 0.03 },
{ location: [19.076, 72.8777], size: 0.1 },
{ location: [23.8103, 90.4125], size: 0.05 },
{ location: [30.0444, 31.2357], size: 0.07 },
{ location: [39.9042, 116.4074], size: 0.08 },
{ location: [-23.5505, -46.6333], size: 0.1 },
{ location: [19.4326, -99.1332], size: 0.1 },
{ location: [40.7128, -74.006], size: 0.1 },
{ location: [34.6937, 135.5022], size: 0.05 },
{ location: [41.0082, 28.9784], size: 0.06 },
],
}
export function Globe({
className,
config = GLOBE_CONFIG,
}: {
className?: string
config?: Omit<COBEOptions, "width" | "height">
}) {
const canvasRef = useRef<HTMLCanvasElement>(null)
const phiRef = useRef(0)
const widthRef = useRef(0)
const pointerInteracting = useRef<number | null>(null)
const pointerInteractionMovement = useRef(0)
const globeRef = useRef<ReturnType<typeof createGlobe> | null>(null)
const r = useMotionValue(0)
const rs = useSpring(r, {
mass: 1,
damping: 30,
stiffness: 100,
})
const updatePointerInteraction = (value: number | null) => {
pointerInteracting.current = value
if (canvasRef.current) {
canvasRef.current.style.cursor = value !== null ? "grabbing" : "grab"
}
}
const updateMovement = (clientX: number) => {
if (pointerInteracting.current !== null) {
const delta = clientX - pointerInteracting.current
pointerInteractionMovement.current = delta
r.set(r.get() + delta / MOVEMENT_DAMPING)
}
}
useEffect(() => {
const onResize = () => {
if (canvasRef.current) {
widthRef.current = canvasRef.current.offsetWidth
globeRef.current?.update({
width: widthRef.current * 2,
height: widthRef.current * 2,
})
}
}
window.addEventListener("resize", onResize)
onResize()
let animFrame: number
const render = () => {
if (!pointerInteracting.current) phiRef.current += 0.005
globeRef.current?.update({
phi: phiRef.current + rs.get(),
})
animFrame = requestAnimationFrame(render)
}
globeRef.current = createGlobe(canvasRef.current!, {
...config,
width: widthRef.current * 2,
height: widthRef.current * 2,
})
animFrame = requestAnimationFrame(render)
setTimeout(() => (canvasRef.current!.style.opacity = "1"), 0)
return () => {
cancelAnimationFrame(animFrame)
globeRef.current?.destroy()
window.removeEventListener("resize", onResize)
}
}, [rs, config])
return (
<div
className={cn(
"absolute inset-0 mx-auto aspect-square w-full max-w-150",
className
)}
>
<canvas
className={cn(
"size-full opacity-0 transition-opacity duration-500 contain-[layout_paint_size]"
)}
ref={canvasRef}
onPointerDown={(e) => {
pointerInteracting.current = e.clientX
updatePointerInteraction(e.clientX)
}}
onPointerUp={() => updatePointerInteraction(null)}
onPointerOut={() => updatePointerInteraction(null)}
onMouseMove={(e) => updateMovement(e.clientX)}
onTouchMove={(e) =>
e.touches[0] && updateMovement(e.touches[0].clientX)
}
/>
</div>
)
}